![]() ![]() ![]() Many players just do not know where to put their rooks in the endgame (or the middlegame, for that matter) and give away a precious tempo to the opponent, and perhaps another tempo when they try to correct their previous misplacement. Some of these are rather basic, but it's good to be reminded of basic principles in action same song, next verse, tried and true. These Rook Plus endgames allow other pieces to join in so long as the rooks play a role while on board. (Analyzing the final position and coming to the same conclusion is an excellent training practice.) No doubt there are other endgame collections with SUPERIOR examples to this one. Some inclusions are really late middlegames and early resignations without much of an endgame battle due to the skilled foresight of the losing master understanding it was a technical loss. The level of difficulty and quality of play varies greatly in this loosely assembled endgame collection. This is not a duplicate of someone else's endgame collection. Most of these games were acquired in the process of studying famous players, famous games, and various openings. ![]()
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